CIS 487 Interactive 3D Graphics

This course introduces mathematical concepts and programming techniques underlying interactive 3D computer graphics applications (including computer animation, video games and scientific visualization applications). Through a series of projects students will explore the OpenGL graphics API, by way of its current WebGL standard. Topics include modeling, viewing and projection transformation, as well as custom lighting and effects made possible through the OpenGL Shading Language.

Credits

3

Prerequisite

C- or better in CIS 387 AND MATH 261

Offered

Spring semester, even years